In the 80s and 90s, movie trailers were ruled by “voice-of-God” narrators who used stock phrases like, “In a world…” Today, movie studios have a different trick up their sleeves: epic sound design. In this episode, Professor James Deaville explains the history of trailers, and Youtuber Craven Moorhaus crafts a hilarious takedown of the overused clichés of modern blockbuster trailers. We’ve remixed one of our most popular episodes for your listening pleasure.
The sonic secrets behind Ted Lasso
Ted Lasso is about more than just an incompetent soccer coach—it’s about overcoming challenges by working together. And that’s exactly what the show’s sound team had to do when the pandemic hit just two episodes in. From creating crowds of thousands using just a few voices, to recording actors in their own closets, they managed to turn lockdown into an opportunity for innovation. Featuring Ted Lasso’s Supervising Sound Editor Brent Findley and Dialog Editor Bernard Weiser.
Shock Horror A: The origin of the dramatic “Dun, dun, duuun!”
There’s a certain musical phrase that you’ve probably heard hundreds of times. It’s used to emphasize dramatic moments in movies, cartoons, commercials and musicals, most often as a gag. But while this little melody is everywhere today, the question is: Where did it come from? In this episode, we investigate the mysterious origins of a famous 3-note sting. Featuring Sound Historian Patrick Feaster and Composer Dick Walter.
Sleight of Ear: Behind the scenes w/ Dallas Taylor
What does a sound designer do all day? How do noise canceling headphones really work? And why do modern movie trailers all sound the same? In this follow-up to our 150th episode, Dallas shares the secrets of sound design with Jordan Harbinger. They also discuss audio deepfakes, sonic branding, and the eternal argument over analog vs. digital. This interview comes from The Jordan Harbinger Show.
Why Windows Got Rid of Startup Sounds
Part 2 of our series on the Windows startup sounds picks up when Microsoft made the radical decision to kill the startup sound in Windows 8. In this episode, we explore the forces that led to that decision, unpack how Microsoft channeled the music of language into their new UI sounds, and reveal 2 secret startup sounds that were nearly lost to time. Featuring former Microsoft Lead UI Designer Jensen Harris and Sound Designer Matthew Bennett.
Ta-da! The history of Windows’ classic startup sounds
Over the years, Microsoft has made at least ten iconic startup sounds for Windows—from the triumphant “Ta-da!” of Windows 3.1, to the ambient chime that Brian Eno crafted for Windows 95, to the orchestral sweep of Windows XP. In this episode, we explore the creation of the classic Windows startup sounds through Windows 7, and what each one says about Microsoft’s evolving technology. Featuring former Microsoft Lead UI Designer Jensen Harris and Sound Designer Matthew Bennett.
The Waterphone: Hollywood’s spookiest sound effect
For nearly half a century, one eerie sound has been showing up again and again in movies and TV shows. It’s typically used when something spooky or mysterious happens—and it can be heard in Poltergeist, The Matrix, Let the Right One In, and countless episodes of Unsolved Mysteries. So where did this strange sound come from, and how did it spread across Hollywood? This story comes from the podcast Every Little Thing.
Creature Speakers: The art of voicing monsters
To give voices to the frightening monsters in movies, TV shows, and video games, sound designers often start with animal noises, then apply all kinds of creative processing. But other times, these sounds begin with human voice actors, who absolutely shred their vocal cords for our entertainment. In this episode, we learn the tricks of the terrifying trade. Featuring voice actors DB Cooper and Michael Schwalbe, and sound designer/composer Jordan Chin.








